This time around, players were closer to the present-day, where bionic augments are just starting to become commonplace. The next game in the series would not come out until 2011, this time under Eidos-Montreal's wing.ĭeus Ex: Human Revolution managed to turn things around for the series by introducing a new protagonist in Adam Jensen, but also by freeing itself of the baggage of its predecessors by turning into a prequel. This ordeal killed the franchise for almost a decade, up until Square Enix acquired Eidos and its studios, along with classic IPs such as Tomb Raider, Thief, and Deus Ex itself. Ion Storm would go on to shut its doors in 2005, while Eidos kept the rights to the series. On the gameplay side, it offered simplified map layouts, less options for stealth, and worse hacking minigames. This game failed to include a compelling protagonist in Alex D, a successor of sorts to JC Denton. The original game by Ion Storm is one of the great classics of its time, but its sequel from 2003, Deus Ex: Invisible War, failed to recapture the mojo. There are actual Illuminati in the games, as well as aliens, and questions about what makes a human a "human." It is incredibly campy, overly serious, and fun, all at the same time by feeding into one single question: "What if every conspiracy theory ever was real?" While this might be a scary question in 2021, the idea was incredibly quirky and clever 20 years ago before the age of social media, and it earned the series an incredible following. The conspiracies got insane, and this remained key to the Deus Ex series. Characters like JC Denton or Adam Jensen would go on to become some of the most beloved leads of their generation, as each game was held to the highest standard. These games are deep RPGs about dark futures, where augmented humans are slowly becoming the norm, and there are profound layers of paranoia and conspiracies throughout which we guide its protagonists. RELATED: Guardians of the Galaxy Shows How Future Marvel Games Should be Done Legacy of the Deus Ex Franchiseĭeus Ex is a beloved franchise that started out all the way back in 2000 with one of the most ambitious PC games of all time, but had some sequels that were hit or miss. Eidos-Montreal proved the studio is at their best when creating singleplayer action-adventure games, and this success should open the door for Deus Ex's return. This title made beautiful use of the Marvel characters in an incredibly well-crafted story that surprised critics and fans alike with its snappy dialog and fantastic plot. It was announced during Geoff Keighley's Summer Games Fest back in June and released just a couple of months later on October 26. Guardians of the Galaxywas one of the big surprises of 2021. However, when it came to the best narrative category, the big winner was Marvel's Guardians of the Galaxy. The game that walked away with the Game of the Year award, the most prized of the evening, was the brilliant story-driven It Takes Two. In 2021's celebration of the best and greatest, one of the big surprises was how much of a role the writing of games seemed to play. Embracer allows us to forge new partnerships across all media to maximize our franchises’ potential and live our dreams of making extraordinary entertainment.The Game Awards, the gaming industry's equivalent to the Oscars, took place in Los Angeles at the Microsoft Theater. It is the perfect fit for our ambitions: make high-quality games, with great people, sustainably, and grow our existing franchises to their best versions ever. Square Enix America and Europe CEO Phil Rogers also provided a statement in Embracer Group's release, saying:Įmbracer is the best kept secret in gaming: a massive, decentralized collection of entrepreneurs whom we are thrilled to become a part of today. As for why this sale was made, Square Enix said in their own release that "the transaction will also provide an opportunity to better align our overseas publishing function with our organization in Tokyo, revisit the current governance structure and associated reporting lines, and advance integrated group management with the goal of maximizing the worldwide revenue generated from future titles launched by the group’s studios in Japan and abroad." They also said that they are turning their focus to investments in things such as the blockchain, AI, and the cloud while also confirmed that overseas developers will continue to develop titles such as Just Cause, Outriders, and Life is Strange.
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